Bamboo and Rice Paper
      I've finaly decided on how I will build my 'Rogue like' game, and is as follows:
Technical
C++ using Visual Studio Express 2005
Irrlicht 3D Engine
IrrWizard Game frame work (of course)
mySQL database
Game mechanics
First Person 3D
Perma-death.
Random dungeons.
Lots of Items, Armour & Weapons.
    Technical
C++ using Visual Studio Express 2005
Irrlicht 3D Engine
IrrWizard Game frame work (of course)
mySQL database
Game mechanics
First Person 3D
Perma-death.
Random dungeons.
Lots of Items, Armour & Weapons.

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